I Can See Clearly Now.
Technology surrounds us. It’s a part of our daily lives, and as designers, we live and breathe computer programs like CAD, Revit, Rhino, and of course the Adobe trifecta a.k.a. our best friends (Photoshop, InDesign, and Illustrator). Together these programs bring us CD sets, modeling, picture perfect presentations and 3D visualization. As a designer, I’ll admit I have a slight obsession with the design and rendering visualization process—I’m constantly looking to stay updated on new technologies and software that are emerging to take conceptual and design presentation to a new level.
My weapon of choice? Right now, Revit and Autodesk 360. After years of design school and software tutorials, I’ve gotten my Revit rendering skills down to a quick, methodical science, and I love it. I have experimented with other programs like Maxwell, Lumion, and 3Dmax and while impressively capable and quick, nothing pulls at my heartstrings like the Autodesk giant. Truth is, the cloud has stepped up its game by offering panoramic and stereo panoramic capabilities, bringing me to my latest obsession: virtual reality (VR) cardboard glasses.
Companies like Google and DodoCase have recently unveiled these entertaining spectacles that allow you to visualize and immerse yourself in real-life experiences through your cell phone – and it’s easy! These cardboard headsets are a quick DIY project (I purchased my kit here). The next step is to take your renderings from Revit and render them as a Stereo Panorama – creating a 360 panorama that moves as you look from side to side. Download the panorama to your iPhone or Android, slip it in the cardboard headset and enjoy! I promise you will instantly be impressed and find yourself saying “this is so cool” over and over. For design students, it’s something unimaginable, it gives you the ability to see your hypothetical design solution in as close to real life as you can. You can experience your creation, and share it with others so easily. This emerging technology is creating a new facet of 3d visualization, and I see big things for cardboard glasses in the future.